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THE GRAVITY COMPLEX®
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Retrospective · published on 24 September 2026 · archive edition without email distribution
THE GRAVITY COMPLEX® · DEVLOG

No funding for the vertical slice

Retrospective 11/12 · Vertical slice application · May to July 2026. The vertical slice application was submitted on 20 May 2026. The rejection came in a letter dated 13 July.

Historical cover of the May 2026 vertical slice pitch deck

Cover of the pitch deck for the planned vertical slice, May 2026. The document describes the application at that time, not funding approval or a completed slice.

  • The prototype would become a coherent first gameplay experience at the intended quality level: an introduction in the Nexus, a developed level and visible progression.
  • Gravity Flip, Gravity Link, Frames, spatial design and voice would work together as a complete sequence.
  • The documents also describe planned components. A completed vertical slice had not yet been achieved.
  • The committee decided against funding on 8 July 2026. The letter gives no specific reason.
  • Funding for this next development step therefore remained open. The built prototype and the lessons learned were still there.
  • The follow-up decision came before formal acceptance of the previous funded project in August. I then had to reassess how much room further development could have alongside my work.