THE GRAVITY COMPLEX® · Archive
Development, revisited.
Browse the published web editions of our newsletter.
24.09.2026
JS UPDATE - TGC Retrospective 01/12 - The first idea
The beginnings · February 2024
24.09.2026JS UPDATE - TGC Retrospective 02/12 - The first concept
Concept phase · spring 2025
24.09.2026JS UPDATE - TGC Retrospective 03/12 - Concept funding was declined
Concept funding · July 2025
24.09.2026JS UPDATE - TGC Retrospective 04/12 - The concept becomes more concrete
Revision · summer to September 2025
24.09.2026JS UPDATE - TGC Retrospective 05/12 - The prototype funding application
Early-stage funding · September 2025
24.09.2026JS UPDATE - TGC Retrospective 06/12 - €45,000 in early-stage funding
Funding approval · 13 November 2025
24.09.2026JS UPDATE - TGC Retrospective 07/12 - The first playable build
Prototype development · 2025/2026
24.09.2026JS UPDATE - TGC Retrospective 08/12 - Working with freelancers
Collaboration · during development
24.09.2026JS UPDATE - TGC Retrospective 09/12 - The Steam page is live
Steam page launched · 3 June 2026
24.09.2026JS UPDATE - TGC Retrospective 10/12 - The rooms were too complex
Testing and revision · prototype phase 2026
24.09.2026JS UPDATE - TGC Retrospective 11/12 - No funding for the vertical slice
Vertical slice application · May to July 2026
24.09.2026JS UPDATE - TGC Retrospective 12/12 - The work now takes priority
Current outlook · September 2026